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The 25th Book Of The Tarl Cabot Saga
Copyright 1988 by John Norman Published by DAW Books, Inc., New York DAW No. 746 (88677-UE2279) First Printing - 1988 (June 7, 1988) EAN 978-0-88677-279-6 | ISBN 0-88677-279-6 Format: Paperback | (eBook) | (Current) US 4.95 | 492 pages Coverart by Ken W. Kelly Hi-Res: Front Back Spine Copy Art Details Scanned by: Jon Ard (Morgus) (20100209 20:44:22) |
This is one of the books I own, though the front and back-cover scans are made by Morgus. The copyright and page scans I made myself.
The text 'DAW Collectors Book No. 746' and 'Printed in U.S.A.' appear on page iv.
References to other books are made one of the last pages:
Presenting JOHN NORMAN in DAW editions... UE2205 3.95 Hunters of Gor UE2025 3.95 Marauders of Gor UE2026 3.50 Tribesmen of Gor UE2027 3.95 Slave Girl of Gor UE2028 3.95 Beasts of Gor UE1905 3.50 Explorers of Gor UE1882 3.50 Fighting Slave of Gor UE1892 3.50 Rogue of Gor UE1890 3.50 Guardman of Gor UE2191 3.95 Savages of Gor UE2157 3.90 Blood Brothers of Gor UE1807 3.50 Kajira of Gor UE2116 3.95 Players of Gor UE2018 3.95 Mercenaries of Gor UE2100 3.95 Dancer of Gor UE2112 3.95 Renegades of Gor UE2188 3.95 Vagabonds of Gor UE2279 4.95 Magicians of Gor UE1761 2.50 Time Slave UE1912 2.95 Imaginative Sex UE2038 3.95 Ghost Dance
DAW Books are represented by the publisher of Signet and Mentor Books, THE NEW AMERICAN LIBRARY, INC., P.O. Box 999, Bergenfield, New Jersey 07621.
MAGICIANS OF GOR
With the capital city of Ar under the sway of the beautiful traitress Talena, a ruler placed in power by the Cosian invaders, Tarl Cabot and the Delta Brigade, the members of the underground force swarn to defeat Cos, must call upon the unique talents of a master magician Boots Tarsk-Bit to recapture the precious Home Stone of vanquished Ar's Station. For snatching the Home Stone from the enemy's grasp may prove the vital ingredient in Tarl's desperate and dangerous campaign to rouse the people of Ar to fight on to regain their freedom from the hated foe...
In MAGICIANS OF GOR, Tarl Cabot and his allies must work a unique magic with illusions and swordblades to root out the treachery at the heart of a mighty empire.
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