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The Twentiest Book Of The Tarl Cabot Saga
Copyright 1984 by John Norman
Published by DAW Books, Inc., New York
DAW Books = SF No. 568 (87997-UE1914)
First Printing - 1984 (March, 1984)
EAN 978-0-87997-914-0 | ISBN 0-87997-914-3
Format: Paperback | (eBook) | (Current)
US 3.50 | 396 pages
Coverart by Ken W. Kelly
Hi-Res: Front Back Spine Copy Art Details
Scanned by: Jon Ard (Morgus) (20100616 7:25:00)
The text 'Printed in the U.S.A.' appears on page iv.
References to other books are made one of the last pages:
Presenting JOHN NORMAN in DAW editions...
UE1678 2.75 Hunters of Gor UE1676 2.75 Marauders of Gor UE1720 2.95 Tribesmen of Gor UE1679 2.95 Slave Girl of Gor UE1677 2.95 Beasts of Gor UE1685 2.95 Explorers of Gor UE1681 2.95 Fighting Slave of Gor UE1710 2.95 Rogue of Gor UE1664 2.95 Guardman of Gor UE1715 3.50 Savages of Gor UE1777 3.50 Bllood Brothers of Gor UE1807 3.50 Kajira of Gor UE1761 2.50 Time Slave UE1546 2.25 Imaginative Sex UE1633 2.75 Ghost DanceWith close to four million copies of DAW's John Norman books in print, there enthralling novels are in constant demand. They combine heroic adventure, interplanetary peril, and the in-depth depiction of Earth's counter-orbital twin with a special charm all of their own.
DAW Books are represented by the publisher of Signet and Mentor Books, THE NEW AMERICAN LIBRARY, INC.
The New American Library, inc.
P.O. Box 999, Bergenfield, New Jersey 07621
During the holiday revels of Port Kar, an attempt is made on the life of Tarl Cabot. And Tarl discovers that the Priest-Kings have turned against him! To clear himself of their charge of treason, he must follow the assassin's trail. The way to achieve that was to join, in disguise, a troupe of travelling Players, a sort of Gorean carnival, which would give him entry to enemy cities and hostile territories.
But life in such a carnival is always a risk in itself. There are monsters in form and monsters in mind amount them - and there may be spies of the alien Kurs and the omnipotent Priest-Kings.
Players of Gor is a rich and full adventure on that wondrous world where free men must fight and slave girls must yield, where life and liberty may depend on the chance moves of a game-board or the edged passions of the dueling ground. And where Tarl's destiny must bring him fact to face with a conspiracy of superhuman powers.
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